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2dimage-infiltration7

Infiltration

Price:
30,00 €

Complexity

Minimum

Full

3-6

45min

14+

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Out of stock

Designed by Donald X. Vaccarino (Dominion, Kingdom Builder) and based in the Android universe, Infiltration is a tense card game of futuristic larceny in which two to six players take the roles of thieves, competing to steal valuable secrets from a highly secured corporate facility. The most vital information lies deep within the complex, but each step inward takes you farther from escape. Worse yet, corporate mercenaries are closing in! How long will you push your luck as you avoid security patrols, surpass rival thieves, and try to download the most data before the building is locked down?

 

A Different Heist Every Time You Play

 

The CyberSolutions complex is a multi-story maze of warehouses, laboratories, and office cubicles, abstractly represented by two rows of just six large cards each. Taking control of their thieves, players break into the complex through the Entry Room, the lower-leftmost card in the lineup. Each thief then proceeds counter-clockwise through the two rows of Room cards, overcoming obstacles, gathering helpful items, and stealthily downloading data along the way. Pressing ever deeper into the CyberSolutions building is a (mostly) linear affair, but unless you can find a rare alternate means of escape, the Entry room remains your only access to freedom...and with each passing moment, the risk of it being sealed increases.

 

With thirty-two Room cards from which to randomly construct the complex’s twelve rooms (plus a thirteenth secret room!), replayability abounds. What’s more, the specific order in which the Room cards are placed will generate countless combinations and synergies. For example, will the Moving Sidewalk Room card unexpectedly send you to the CEO’s office, where some of the best data awaits? Or will it deliver you straight into the Incinerator, where the results will be somewhat less beneficial? Deceptively simple and infinitely versatile, Infiltration’s setup system ensures that the CyberSolutions facility almost never has the same layout twice.

 

Fans of the Android universe will appreciate Infiltration’s attention to thematic detail, as each thief has his own motivation for taking part in this daring late-night larceny. Tech Expert Gabriel Correa Santiago might be in it for the money and the thrills, but bioroid “Marilyn” 7Y3T9D has more personal reasons. And while the mysterious Mr. White seeks to gather information for his own enigmatic purposes, inside man Hugo Cash just wants to lash out at a corporation that laid him off after thirty years of loyalty, just to give his job to a “blasted golem.” But there’s no loyalty among thieves; although the group may have started out working together, all bets are off once the alarm starts blaring and the security mercs start closing in.

 

Featuring a map that’s never quite the same twice, characters with engaging backstories, and optional rules that make each thief a specialist, Infiltration delivers a unique game experience again and again.

 

 

     

 

 


Designer :
Donald X. Vaccarino
Mechanics :
Hand Management,Modular Board,Simultaneous Action Selection,Dice Rolling
Theme :
Adventure
Minimum Age :
14
Text :
Full
Complexity :
Minimum
Playing Time :
45
Publisher :
Fantasy Flight Games
Subcategory :
Card Game,Push your Luck
Setting :
Sci-Fi
Number of Players :
5,6+,4,3
Language :
English

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